01
Start with the user
The project began with a usability problem: powerful Internet services existed, but students needed a simpler way to reach and understand them.
Making the early Internet easier to navigate.
As a Cerritos College student, I built a menu-driven interface that gave users a simpler way to reach Internet, file, communication, library, and account tools on the college's VMS environment.
Platform
VMS / AlphaServer
Role
Creator / Developer
Focus
Usability + Access
Evidence
Article + Screenshots
THE PROBLEM
In the mid-1990s, accessing Internet services on a college computing system could mean remembering commands, tool names, and unfamiliar workflows. The capability was there; the experience was the obstacle.
I wanted to create a friendlier layer over those services so students could concentrate on what they wanted to do rather than on memorizing how to get there.
ORIGINAL ARTIFACTS
These are preserved screenshots from the original system—not modern recreations.
WHAT IT PROVIDED
The Dragon organized a growing collection of computing and Internet capabilities into categories users could navigate from a common interface.
IN THE ARCHIVES
On March 5, 1997, Cerritos College's Talon Marks profiled the project and the self-directed learning behind it.
“I'm driven by hunger for information.”
WHAT STAYED WITH ME
01
The project began with a usability problem: powerful Internet services existed, but students needed a simpler way to reach and understand them.
02
I taught myself the programming and system concepts I needed as the project grew instead of limiting the solution to what I already knew.
03
The interface continued evolving as people used it and requested additional capabilities—a pattern I still value in analytics and software work.
1997 → TODAY
The Dragon was an early version of the same work I enjoy today: understand a messy system, organize it, learn what's necessary, and make the result useful to someone else.